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Pugmire Unleashed -Tariff Free!-

Created by Onyx Path

Pugmire Unleashed: A Player’s Guide presents new options for dog characters, new rules for badger and reptile characters (and more), new location details, and three new adventures.

Latest Updates from Our Project:

Badgers Badgers Badgers Badgers [Backer Preview Manusript #2]
9 months ago – Tue, Jun 24, 2025 at 05:35:22 AM

Hello Good Doggos and Brave Badgers,

It's Badger Day! Backers will have access to the full draft version of Chapter 2 and you will be able to make your own badger characters for your Realms of Pugmire game!

We've also unlocked our section stretch goal, a traditional Onyx Path milestone marker! Let's celebrate!

ACHIEVED! - At $11,000 in Funding - Redbubble Shirt Design
A Pugmire Unleashed-themed Backer shirt will be hosted on Onyx Path’s Redbubble store for a limited time. All backers will be notified when the shirt becomes available for purchase.

Digital and Print-on-Demand Rewards

We know times are hard these days, particularly with rising costs and economic uncertainty, so we’ve designed this crowdfunder to be as painless as possible. We offer a wide variety of digital options for backing, as well as leveraging print-on-demand technology to have physical products printed as close to you as possible to cut down shipping and reduce tariff concerns.

Creating and fulfilling physical versions this way gets you the best price, fastest delivery, and excellent customer support!

DriveThruRPG's printing partners are located both within in the USA and the UK (and expanding), making shipping cheaper and avoiding the tariffs incurred by international manufacturing and shipping!



Draft Manuscript Previews

Over the course of these 4 weeks, backers will receive the entire current draft manuscript for Pugmire Unleashed, but it's not going to come to you all in one go. The previews will come out in bite-sized treats throughout the campaign. This helps me seem interesting over the next 28 days, but it's more about guiding the conversation and helping steer feedback for the developers.

Because they want your feedback! These manuscript previews are of the current draft manuscript – the document in its latest, approved form. This may not be the final form after editing and any additional development, but you can consider it about 95% finished, so keep that in mind.

In fact, you can help guide the team through the next stages of development by providing feedback on these manuscript previews! The Onyx Path team has set up a special Feedback Form just for campaign backers for this very purpose: <Pugmire Unleashed Feedback Form>


You can use this Feedback Form to shrea your thoughts directly with the Pugmire developers and help guide them through the next rounds of development and editing.


DRAFT MANUSCRIPT PREVIEWS - BACKERS ONLY

Remember, thanks to BackerKit magic, these download links are visible to Backers only - you must be logged in and reading this on the website to have access to the manuscript preview links. So, if you're reading this via e-mail, click that "Reply to this Update" or "Learn More" button on the bottom and I'll see you below this title treatment.

Sneak Peek: Badger Trapper
9 months ago – Mon, Jun 23, 2025 at 06:35:19 AM

Hello Good Doggos and Brave Badgers,

The campaign had a great weekend! We're *this close* to unlocked our next fun milestone marker Stretch Goal, and today we get another sneak peek from the Badger chapter, this time looking at one of the new Callings from Pugmire Unleashed!

First up, our current Stretch Goal target, and then our next traditional Onyx Path milestone marker lined up right after...



At $11,000 in Funding - Redbubble Shirt Design
A Pugmire Unleashed-themed Backer shirt will be hosted on Onyx Path’s Redbubble store for a limited time. All backers will be notified when the shirt becomes available for purchase.

At $13,000 in Funding - Digital Wallpaper
Unleash some great artwork on your monitor with a Pugmire Unleashed desktop wallpaper. Artwork from the book will be used to create a digital wallpaper and will be added as a bonus reward to all backers of this project.

Badger Calling Sneak Peek

Badgers have four callings, representing the four roles they traditionally took in hunting parties. Though many badgers have expanded roles in their society, most train in at least one of these in case they have to go to true war one day, or for when they are called upon to join the hunt due to another’s illness, injury, or even death.


Trapper

Trapping is seen as a dirty job by most badgers, because it is. It involves getting down in the mud and leaves and using camouflage and subterfuge to lure your prey to you. While snipers strike from afar, trappers have to wait until their enemy is almost on top of them before they strike, attempting to tangle up or incapacitate their foes before hitting them with clubs or stabbing them with knives, short swords, and spears. Trappers excel as using the natural landscape to trip people and monsters up, wearing self-made camouflage cloaks and laying deceptive networks of vine and rope or turning what looks like muddy ground into a sucking mire. They’re also known to fight with nets or bolos, trying to capture an enemy’s weapons even if they can’t fully wrap up the enemy. 

Trappers have a couple of ways of fighting, depending on the situation and the foe. They learn to set all manner of traps, from simple pit traps and tripwires to elaborate systems of rope and pulleys, and they’re also taught to dual wield a weapon with some incapacitating object, like a net, lasso, or even their cloaks. For a large, dangerous monster, they might work together to bring it down in a huge net so the bashers and snipers can do their job, but when they fight one on one, they seem almost like swashbucklers, parrying and blocking with little more than fabric or rope.

While some badgers think of trappers as little more than a helpful utility, in truth trappers are the most versatile fighters among them, able to battle even with improvised or hastily sourced weapons. They must know when to wait and when to rush into the fray, and they also need to be excellent craftspeople who can come up with a mechanical solution with few supplies and on short notice. If and when badgers start building cities, trappers will almost certainly end up being the engineers who make sure nothing collapses.

Typical trapper: Trappers pull from all badger upbringings, but a lot of polecats are attracted to this calling, as it lets them get away from drudgery and really exercise their brainpower and reflexes alike. It requires one to be able to both blend in and stand out, to think on their feet while looking for a variety of future solutions. Though a trapper’s fur might end up matted and dirty, they take pride in their work, knowing what they build helps their clan and hinders their enemies.

View on a shifting society: If anyone is interested in the possibilities of a settled, secure life, it’s trappers. Though it’s lovely being part of a hunting party, resting somewhere warm and clean after lying in mud all day wrestling with heavy ropes and stinging vines sounds like bliss.
Views on other callings:

  • Bashers: It seems risky — and a little silly — to just run in and take a hit when you can spend all of five shakes setting up a tripwire first.
  • Snipers: We like working with them, but they really could be more versatile in their strategies. Why only use a couple of weapons when infinite combinations are in paw’s reach?
  • Wildspeakers: They’re the best! I love how they can just... produce vines on command? Grow a little nest of thorns for the bottom of a pit? Amazing.

Character Creation

Stamina dice: 1d10.
Stamina points: 10 per level.
Primary attributes: Agility and Vitality.
Skills: Choose two from Know Culture, Persuade, Search, Sense Motive, Sneak, and Steal.
Rucksack: One melee weapon, one shield, a set of medium armor, 50 feet of rope, rations, a camouflage cloak, and a set of trapping tools acquired under unusual circumstances.

Unusual circumstances:
1. Found in a cave in a decrepit package but preserved them for a long time.
2. Forged by a master blacksmith whose name is lost to time.
3. Given to you by a colorful bird in exchange for telling her your story.
4. Pulled from a fishing net thrown into the Acid Sea by a tenacious otter you grew up with.
5. A gift from your parent who realized how excited you were to fiddle with them.
6. Traded for at a strange supply depot you’ve never managed to make your way back to.

First tricks: Simple Weapon Aptitude, Light Armor Aptitude, Medium Armor Aptitude, Shield Aptitude, and choose one form either Create Trap (p. XX) or Trap Sense (Realms of Pugmire, p. 65). 

Trapper Tricks

Trapper tricks evoke being aware of your surroundings while using your skills to trip others up, literally. Trapper tricks work well with Agility and Vitality, as well as Cunning.

Camouflage Cloak

As long as the trapper is wearing his camouflage cloak, he has a boon to Stealth checks. 

Refinements

  • When the badger is wearing his camouflage cloak, he may also add +2 to his Defense once before needing to nap. This can be applied after the attack, turning a hit into a miss. 
  • When wearing his camouflage cloak, the trapper no longer needs to roll Stealth to hide or sneak, as long as he’s not in a brightly-lit area. He can use this once before needing to nap.
    • If this refinement is taken again, the trapper no longer needs to roll Stealth to hide or sneak, even if he’s in a brightly-lit area. He can use this once before needing to nap.

Create Trap

Using her trapping tools, a trapper can create an up to 5 ft.×5 ft. trap in an area she can reach. It must be something that makes sense for the environment (it would be difficult to dig a pit trap into solid stone, but a tripwire could easily be strung across a hallway, for example). It’s up to the Guide’s discretion what kind of trap she can make in the time allotted. 

All traps are a difficulty 15 Cunning (Notice) check for an enemy to see, and a difficulty 13 Agility (Balance) check for enemies to avoid once they’ve triggered one.

Refinements

  • The trapper can increase the trap’s area up to 10 ft.×10 ft.

Traps
  1. Pit Spike - 2d6 stabbing
  2. Tripwire - 2d4 blunt (Prone)
  3. Corrosive - 2d8 corrosive 
  4. Snare (Immobile)

Natural Explorer

Same as the hunter trick (Realms of Pugmire, p. 64).

Trap Sense

Same as the ratter trick (Realms of Pugmire, p. 65).


Tomorrow, backers will have access to the complete draft version of Chapter 2, which details the world of the Badgers within the Realms of Pugmire, including all of the rules needed to make them playable characters. Backers will have full access to the draft manuscript by the end of the campaign, before any pledges are processed or payments collected!

So join in! Spread the word! And let's see if we can't unlock the Shirt design today!

#PugmireUnleashed

Sneak Peek: Ferrets, Otters, and Wolverines! Oh my!
9 months ago – Fri, Jun 20, 2025 at 07:56:46 AM

Hello Good Doggos and Brave Badgers,

I'm having one of those rollercoaster mornings where the good and the bad are taking their turns. So let's focus on the good...

We've unlocked our first Stretch Goal!


ACHIEVED! - At $7,000 in Funding - New Pugmire Unleashed Appendix
A new appendix will be created for Pugmire Unleashed, featuring character creation tables including material from the Realms of Pugmire core rulebook and Pugmire Unleashed

So let's set up an Onyx Path classic for our next goal.

At $11,000 in Funding - Redbubble Shirt Design
A Pugmire Unleashed-themed Backer shirt will be hosted on Onyx Path’s Redbubble store for a limited time. All backers will be notified when the shirt becomes available for purchase.

It's a fun celebration and will hopefully help us keep pace as we move through the campaign.

But let's get to the real draw of today's update! A sneak peek at some of our newest options unleashed in this book! It's all about badgers, baby, and we're goona look at three of the upbringing options.


The badger clans are finally making steps toward friendship with other species, or at least toward ceasing outright hostility. Now that they share a common language with other people, some are reaching tentative feelers in the direction of peace, and perhaps even trade or alliance. 

On tuesday, backers will get the next chapter, which contains an exploration of badger society, from their history to modern day, as well as rules to make your own badger player character.

 Upbringings

All badgers are raised to perform a specific function within their clan and its hunting and gathering parties, a necessity of life in the wild. This informs the traits they work to improve in their formative years and usually defines their role in their tribe as an adult.

Though they’re called the badger clans, badgers in Realms of Pugmire include representatives of many kinds of animals from the time of the Old Ones. Though any kind of badger can belong to any of the upbringings, they fall into five general groups.

  • Brochs are any type of badger, including honey badgers and European badgers.
  • Ferrets include weasels and stoats as well ferrets themselves.
  • Otters can pull from any of the otters that exist now, from sea otters to river otters and more.
  • Polecats can be any of the current species of polecats, but can also be skunks, as it’s one of their colloquial names. 
  • Wolverines include martens and minks among their ranks, in addition to actual wolverines.

Each of the five badger upbringings contains that upbringing’s general description, attitude toward other upbringings, attribute bonus, and their first trick. Today, we'll get a small sample from three of those!

Ferret

Any badger raised to be lithe, quick, and dexterous is called a ferret. They’re often used as messengers and scouts, and they’re also generally adept at sneaking in and out of places they shouldn’t be. Ferrets act as advance intelligence gatherers, scoping out any places a clan intends to use as a resting spot, and checking for enemy movements to avoid ambushes. Some ferrets also use their skills to find hunting or gathering spots to help feed their clans.

Ferrets’ reliance on being quick, both in their speech and movement, leads to others sometimes thinking they’re flighty or irresponsible, but that’s usually untrue. While ferrets dislike standing still and droning on about things, it’s because they always feel like they’re busy — and they usually are. Often, people throughout the clan ask ferrets for favors without realizing other people have also asked them to fetch something and also the leader needs them to scout ahead... and so it goes. Thus, ferrets are incredibly good at multitasking and figuring out where priorities lie. Would it hurt worse to get in trouble with the clan leader or their own mother? Best to be double quick and not ever have to find out.

Ferrets are well-suited to anything that requires being light on their feet, whether that’s chasing after and ensnaring enemies (trappers), or keeping up with their speedy animal companions (wildspeakers).

Ferret Tricks

Ferret tricks are all about the ferret’s physical nature as a character who can wriggle out of sticky situations and maintain balance.

Darkvision
Ferrets with this trick can see further in darkness than other people. If a character is using their Darkvision to see, they only see in black, white, and shades of gray. Darkvision doesn’t let the character see things that are invisible, magically or otherwise.

Perfect Balance
This trick gives a ferret a boon to any check having to do with balancing. Also, any falling damage they take is halved.

Wriggle Free
A ferret with this trick can remove nonmagical conditions that restrict their movement, such as being restrained with rope or choked in entangling vines, or while suffering the effects of difficult terrain. They can use this trick twice before needing to nap.

Otter

Now that the badger clans have started opening diplomatic relations with the other species, the charismatic otters are widening the scope of their duties. Otters have been the peacekeepers and arbiters among the clans since they joined many years ago, but sending envoys to Pugmire, the monarchies, and beyond is precariously new. They know one misstep could set them back, so they read the histories, train their rhetoric, and carefully pore over any missives they can get their paws on to learn the nuance and connotations of their new language. 

Otters smooth over both intra- and inter-clan conflict, while advising others in leadership positions how best to judge and perhaps even punish transgression. Usually, a clan’s chronicler is an otter, and when badgers need to write missives to each other or to members of another species, otters typically act as their scribes. Most otters cultivate both a cool head and a keen eye for detail; they are excellent at reading body language and intentions, as well as convincing other people to follow their course of action. Otters are also excellent teachers who can adjust their instruction to any individual student on the fly. Most young badgers have a favorite otter who taught them how to fish, hunt, weave, read, or sing. 

Placid, calm otters excel at waiting for their prey to come along, whether literal or in social settings (sniper). They also exhibit infinite calm working with animals and cultivating plants (wildspeakers), as well as when weaving nets and setting snares (trappers).

Otter Tricks

Otter tricks represent their ability to perform diplomacy and tell if others have good or ill intentions. 

Friendly Countenance
An otter with this trick gets a boon to disposition-level rolls and Persuade checks, due to their friendly and trustworthy face. They may use this trick twice before needing to nap.

No One’s Fool
Badgers with this trick are excellent at telling when someone is lying and can signal the information to their allies silently. The otter has a boon to Cunning tests against being duped, and companions will know when someone’s lying as well, as long as they can see the badger’s signal. The signal may be something like a nose twitch, a body movement, or a wink.

Wolverine

The badger clans’ bruisers and enforcers, wolverines are usually the largest physically as well as the most vicious. They value toughness above all and are the first to lead the pack in larger-scale conflicts and most hunts. They spend their days training and drilling when they’re not hauling crates or helping build wagons and other structures needed for their caravans. Wolverines also gather wood for campfires, regarding swinging axes at trees as a good use of their muscles. Protecting their individual clans, as well as badgers as a whole, is their foremost goal, and there’s usually a wolverine among any guard rotation.

While anyone with an aptitude for physicality can become a wolverine, they’re one of the more insular upbringings, adopting mostly from badgers and other larger types. Some others question their role in the clans, especially as they turn toward less-martial ways of settling conflicts, but it can’t be argued that they’ll always need someone on the frontlines or leading great hunts, and wolverines have long proved best at those. Even their traditional dances and tales draw from the warring side of their history and propping up great badgers like Kibu the Red, who’s known not only for his gift of language but also his bravery in combat. 

Wolverines lead the majority of their clans’ hunting parties (bashers) and are also trained with ranged weapons (snipers), though it’s rarely their first choice. When wolverines bond with nature (wildspeakers), they favor predator beasts as their primary companions. 

Wolverine Tricks

Wolverine tricks represent their physical prowess, whether in battle or when using it to impress others.

Impressive Physique
Wolverines with this trick can use their Might instead of Presence for checks involving positive influence or intimidation.

Wolverine’s Might
Having taught their allies a few tips and tricks learned in training, the wolverine with this trick can motivate their companions to otherwise impossible feats of strength, adding the badger’s Might score to the Might of up to four companions and improving each companion’s Might until they take damage or rest. Once the effect ends, however, the affected character receives the Exhausted condition.


I'm a real sucker for stoats - like, a really big fan - so happy to have the ferret upbringing and I'll absolutely be building a badger character when we get the full chapter next week!

On Monday, we'll get a sneak peek at a badger trapper, followed by the full chapter available to backers only! Remember, all project backers will have access to the complete manuscript by the end of this campaign, before any pledges are processed or payments collected!

Like the stoat, we're small but powerful, so please continue to spread the word about this project and let's see where we can take it in the upcoming weeks!

#PugmireUnleashed

Funded!
9 months ago – Thu, Jun 19, 2025 at 01:37:07 PM

Hello Good Doggos and Brave Badgers!

Well, I gotta say... that happened a lot faster than I'd anticipated! 

We were trying something a little different than we've been doing for the past several years, focusing on digital rewards and Print-on-Demand options to mitigate some of the tariff and shipping challenges that have been present in recent campaigns, and we weren't quite sure how it would all come together.

But look at that! The Twilight Bark was heard around the 'net and Pugmire fans came out in support! Wonderful news!

Pugmire Unleashed has been funded!


And with that now in hand, let's see what comes next...


As we increase the overall funding and support for the project, we’re able to add additional resources to the project, expand the rewards listed, and add in new offers and opportunities. Each Stretch Goal will have a target that, once reached, will add a project to the reward list for backers of the relevant Pledge Level. Whenever we achieve a stretch goal, the listing will be updated to reflect the achievement.


At $7,000 in Funding - New Pugmire Unleashed Appendix
A new appendix will be created for Pugmire Unleashed, featuring character creation tables including material from the Realms of Pugmire core rulebook and Pugmire Unleashed

For those who have their Realms of Pugmire core rulebook PDF handy, there are some fun Template Creation random tables allowing you to roll up a fun character pretty quickly. With all of the new options presented in this book, Eddy and the team will create even more tables and charts to create pawsome characters - dogs, badgers, birds, and more - and build a brand new appendix that will be added to the final version of this book.


So please continue to spread the word! Share the message in your social circles and on your social media! This project is now funded, so the Pugmire Unleashed book will become a fully-developed reality. New backers will be able to read along with the manuscript downloads as they come out, know that the project will happen, and help us add even more content and potential rewards for backers!

While we continue to recruit new backers, we're also going to keep getting sneak previews from upcoming chapters! Tomorrow we'll peek at some of the marvelous mustelids in the badger upbringings - ferrets, otters, wolverines - and on Monday we'll get a peek at a badger trapper!

And next Tuesday we'll have our full chapter outlining the badgers in the Realms of Pugmire

#PugmireUnleashed

Unleash Pugmire! [Backer Manuscript Preview #1]
9 months ago – Thu, Jun 19, 2025 at 11:08:12 AM

Hello Good Doggos and Brave Badgers,

Pugmire Unleashed is now live and funding on Crowdfunding by BackerKit!



The Realms of Pugmire core rulebook covers a lot of ground, but as players, you know there’s more to see. It’s time to look beyond Pugmire. 

Welcome to Pugmire Unleashed: A Player’s Guide. It’s primarily a book for players who are interested in new options for their games. Inside you’ll find not only more callings, tricks, and spells for dog player characters, but there are also more species player character options, allowing everyone to find something compelling to play within Realms of Pugmire. Along with new places to explore, people to meet, enemies to fight, and adventures to undertake, this book adds a wide variety of new things to your Realms of Pugmire game.

Some highlights Pugmire Unleashed include:

  • Four new callings for dogs, including new tricks and spells
  • Complete setting and character creation information for four new species: badgers, birds, lagomorphs, and reptiles
  • New rules for sailing and gunpowder weapons
  • More information on iconic locations like Houndton, Mutt Town, and Waterdog Port
  • Three exciting adventures for Guides to use at their tables


My name is James, and I’ll be your Onyx Path Crowdfunding Concierge for this fun new project - Pugmire Unleashed: A Player's Guide, the latest rules options and setting expansion for the Realms of Pugmire tabletop roleplaying game. Including new rules for firearms and sailing, new dog callings, introducing Badgers and their world, plus more! There's a lot of options to add to your Realms of Pugmire game within these pages.
 
I’ll be updating the campaign as we go, sharing the draft mansucript previews, answering questions, and providing support wherever needed as best I can.


I’ll note that I’m not part of the creative team on this project – so I won’t be able to immediately answer some of the more intricate rules or design inquiries – but having me manage this Crowdfunding campaign allows Eddy and the Pugmire crew to keep their focus on the awesome projects that they’ve got in the works.

That said, feel free to make me your point person for any questions or issues you may have. I'll make sure to dig up answers as quickly as possible and clear up any issues that arise. Mostly, I'm just looking forward to an exciting ride along with all of you on this project.

Our comment section is for all members of this community – united by our shared desire to see this project fund and develop – to cheerlead the project and figure out how best to spread the word about what we’re building here. If you’ve started a thread on whatever social media platform exists today or a Discord conversation about the game or this campaign – let me know about it so we can share that info. If you’ve discussed the game on a blog or podcast, let’s hear about it! If you’ve got funny ideas for social media hashtags, well we can do those too!

I will also be the person who gets to share the updates and previews with you! As noted on the main page and in the pledge descriptions, I also get to share an exciting treat – The Pugmire Unleashed Draft Manuscript previews, so you can start reading the book immediately! Scroll down to the bottom of this post on the website to see the first BACKERS-ONLY update for a download link.

So, welcome to Crowdfunding by BackerKit! Welcome to a ton of new options for your Realms of Pugmire game! Now let's gather the pack and see howl well we can do on our first day!

Digital and Print-on-Demand Rewards

We know times are hard these days, particularly with rising costs and economic uncertainty, so we’ve designed this crowdfunder to be as painless as possible. We offer a wide variety of digital options for backing, as well as leveraging print-on-demand technology to have physical products printed as close to you as possible to cut down shipping and reduce tariff concerns.

Creating and fulfilling physical versions this way gets you the best price, fastest delivery, and excellent customer support!

DriveThruRPG's printing partners are located both within in the USA and the UK (and expanding), making shipping cheaper and avoiding the tariffs incurred by international manufacturing and shipping!



Draft Manuscript Previews

Over the course of the next 4 weeks, backers will receive the entire current draft manuscript for Pugmire Unleashed, but it's not going to come to you all in one go. The previews will come out in bite-sized treats throughout the campaign. This helps me seem interesting over the next 28 days, but it's more about guiding the conversation and helping steer feedback for the developers.

Because they want your feedback! These manuscript previews are of the current draft manuscript – the document in its latest, approved form. This may not be the final form after editing and any additional development, but you can consider it about 95% finished, so keep that in mind.

In fact, you can help guide the team through the next stages of development by providing feedback on these manuscript previews! The Onyx Path team has set up a special Feedback Form just for campaign backers for this very purpose: <Pugmire Unleashed Feedback Form>


You can use this Feedback Form to shrea your thoughts directly with the Pugmire developers and help guide them through the next rounds of development and editing.


DRAFT MANUSCRIPT PREVIEWS - BACKERS ONLY

Remember, thanks to BackerKit magic, these download links are visible to Backers only - you must be logged in and reading this on the website to have access to the manuscript preview links. So, if you're reading this via e-mail, click that "Reply to this Update" or "Learn More" button on the bottom and I'll see you below this title treatment.